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Scholarship

The Breenbergh Deathmatch: how copyright regulates recreations of real spaces in unreal game worlds

Guest blog post by Amy Thomas, from the School of Law. Hyperreality went viral recently when Twitter user Juan tweeted in amazement about the lifelike recreation of the streets of Amsterdam depicted in Activision’s Call of Duty: Modern Warfare 2. In a, roughly five minute cinematic, the player can take a quick break from their […]

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Engagement

Video Games in Scotland: Risks, Opportunities and Myths

Lab co-director Dr Matthew Barr has contributed to a new Scottish Government report on digital ethics: Building Trust in the Digital Era: Achieving Scotland’s Aspirations as an Ethical Digital Nation. Matt’s case study looks at the relationships between video games and mental health, video games and violence, and online games and gambling. In particular, the […]

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Events

Press Start: Getting Into AAA Game Audio

Alexander Horowitz unpacks his route into working in professional game development, from training and entry-level roles through to taking more responsibility for the audio of large-scale projects.

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Events

Invited talk: Who is possible online?

13:00 Tuesday 28 September (Zoom)

How do players construct their identities in multiplayer games like Counter-Strike: Global Offensive?

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Events

Retrospective: Tinderbox PlayAway Festival

Guest post from Lauren Watson. From the 22nd of February to the 2nd of March 2021, the Tinderbox Collective ran a collaborative games festival called PlayAway, which the UofG Games and Gaming Lab were delighted to participate in and contribute to. The festival’s mission statement was to look “to the games sector for inspiration in […]

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Scholarship

How video games have impacted players’ well-being during the COVID-19 lockdown

The COVID-19 pandemic has impacted virtually all aspects of our lives, with the associated lockdown restrictions affecting how we work, socialise, shop and study. Inevitably, such wide-ranging changes to our day-to-day lives have raised questions about well-being and how we cope with these unusual and uncertain circumstances. In this newly-published study, we explore anecdotal reports […]

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Events Scholarship

CfP: British Digital Games Research Association Conference 2021: Politics and Games

Videogames are intrinsically political texts, even when political messages are not explicitly presented, but there is still uncertainty on how game studies can take that into account. Within our field of research, since the earliest debates and publications, we have been interrogating interactive texts for their political messages, and aiming to establish a method for […]

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Uncategorised

D&D and Fantasy Fiction: Giants in the Oerth

How has fantasy literature influenced and inspired the tabletop roleplaying game Dungeons & Dragons? How has the relationship between the two fantasy media developed over time? On 28 January 2021 we were delighted to co-host, alongside the Centre for Fantasy and the Fantastic, a public event on D&D and Fantasy to seek answers to these […]

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Scholarship

What Makes a Successful Star Wars Video Game Adaptation?

The post below is an excerpt from the recently published paper, The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation? To answer this question, the critical response to some of the best-reviewed Star Wars games is analysed, revealing a number of potential factors to […]

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Events

Gaming: New Horizons

Update: here’s the recorded version of our virtual field trip! Join the Games & Gaming Lab’s Gabe Everly on a virtual field trip inside a playthrough of the BAFTA-Winning game Outer Wilds. ‘A jubilant adventure of discovery and peril among the stars’ is one description of the game Outer Wilds. Yet, in this distinctively alien […]